So, it's happened again.
My initial excitement for a creating and fleshing out an idea has waned. I have become less than enthused to continue to develop and design my latest experience, Mystery Puffs.
I was so excited by this a few weeks ago, in the middle of the COVID-19 lockdown. I saw it as my next big thing. It was going to be great. I rapidly designed artwork, puzzles, and had what felt like a million ideas for how to make this thing awesome.
Mystery Puffs component test image The Mystery Puffs are a series of mailout puzzle experiences designed that contain a simple puzzle driven narrative. The end is the finale of the story and players will receive a little prize for successfully completing the challenge.
The idea is solid. The design and marketing angle is solid. The feedback from puzzle designers and friends alike has been all positive and filled with excitement.
So why do I feel like this is a terrible idea now?
Enthusiasm fatigue. I love being creative, I love coming up with ideas but I struggle to realize them and continue to design and develop them. Now that the initial excitement has faded my mind is trying to convince me that it is a waste of time. But this time, I am determined not to give in.
This time I have set deadlines and schedules for completing this product. I want to release a marketing campaign at the beginning of August and am hoping that this product will be able to sit proudly in its prototype and testing phase.
The cereal box puzzle concept
I have set myself the goal of having a testable prototype by the end of the 3rd week in June. This blog post is another step in overcoming a long-practiced habit: create and quit. I want to see this through. I want to continue to hone and develop my existing products to see them be the best versions of what they can be.
Discipline has been my word of the year. I am working at it and trying to improve every week. So now, I will wrap up this blog post and instead of writing about working on it. I will actually work on it.
Regards
James,
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